
With its game-inspired application, the seam decal MeshOp can be used by artists on hard surface models with a lot of panels and nurnies. Modo 16.1 brings Seam Decals, a feature that enables users to draw a curve on a surface and create an image-based seam that produces the illusion of a complex model without actually having to model the details. No more modeling effort when creating seams on a model. Add Seams to Models with Intersecting Geometry Using Seam Decals See Add Complex Details to Your Model with Decal Workflows for more information. Inspired by game workflows, the Planar Decal Mesh Op allows you to apply planar decals as presets on the surface of models, showing you what a decal will look like when applied in-game. With Planar Decals, placing images on 3D surfaces can be done with minimal distortion and without having to edit the UVs for the surface. In Modo 16.1, you can place and layer images anywhere on the surface of a model.

Enhance your modeling workflow, gain more control over how shapes are created, and effortlessly create complex 3D shapes from curves, all whilst benefiting from faster-than-ever rendering.ĭetail and Bake to Your Models: The Decal WorkflowĪdd Complex Details to your Model with Planar Decal Workflows Affect Duplicate Geometry Individually Using Particle CloneĮxtend the capabilities of your artistry with Modo 16.1.Better Results from MeshFusion with Geodesic Strip Workflows.More Intuitive Falloff Tools for Reliable Modeling.Reuse Selections Again and Again with Intelligent Mesh Op Selections.Unleash the Power of Curve Modeling with Boolean Enhancements.Master Curve Workflows with Improved Bezier Controls.Switch Tools Instantly and Model Intuitively Using Poly Haul.


Detail and Bake to Your Models: The Decal Workflow.
